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BY KONSTANTIN BASOV

Konstantin Basov

Film · 2026 · 1 credit

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Category
Film

Made with
Seedance · Runway · Davinci Resolve

Released
2026

Views
7

ABOUT

THE STORY During a trip to Budva, Montenegro, a small real-life drama broke out in our friend group, complete with a theory about a secret "Budvan Council" that decides who meets whom. That theory became the film: a throne room by the sea, a council in session, a verdict, an exile. The "exiled" characters got sent to the Wall, a nod to their real move to Podgorica. My family and friends appear as cameos, and every character is based on a real person. THE PIPELINE • Knowledge base (LightRAG): prompts, directing techniques, skills and instructions collected over two months • Claude as orchestrator, Codex and Hermes as support agents • Telegram bridge: phone as a remote control, PC as a server • Character sheets: Nano Banana 2, full cast generated in one batch • Video: Seedance, 36 generated shots • Day two: edit, color grade, sound design • Failed generations recycled: the best stills became new scenes and cameos THE CRAFT The film follows a no-dialogue rule inspired by Primal, Charlie Chaplin and Tom and Jerry: actions, staging and editing carry the story, so it reads in any language. Honest note: no upscale or cleanup pass here. This is a fan project and a stress test of the pipeline, finished between shifts of a full time job. Want a breakdown of this pipeline or a similar system for your production? Say so in the comments or reach out: 🌐 Site - https://www.kostebas.com 🔗 Links: linktr.ee/kostebas


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PROCESS

A 15-character short film in 48 hours, next to a full-time job. The generations and the prompts came from my own AI production system. I directed and edited. The plot came from a trip to Budva: a small drama in our friend group and a joke about a secret "Budvan Council" that decides who meets whom. I turned it into a political fantasy short, BUDVAN COUNCIL. Every character is based on a real friend. How it ran: Day 1. I described the 15 characters. The system returned character sheets for the whole cast in one batch (Nano Banana), then the scene prompts and 36 generated shots (Seedance 2.0). I picked takes and asked for retakes from my phone through a Telegram bridge. Day 2. Edit, color grade, sound in DaVinci Resolve. Failed takes went back to work: the best stills grew into new scenes and a cameo of my family. Behind it: a LightRAG knowledge base of prompts and directing techniques, Claude as the orchestrator, Codex and Hermes as support agents. What I took from this run: 1. Pre-production dropped from weeks to hours. I would not have started this film a year ago. 2. My hours went to casting and the cut. The system did the prompting. 3. Consistency held across 36 shots because the cast was locked as sheets before the first generation. 4. Honest note: no upscale or cleanup pass. It is a fan project and a stress test. June 29, 22:00. I send my system a photo of a friend and one line: "now turn him into the Game of Thrones character he looks most like, character sheet, our template" That is the whole brief. Here is what happened next, taken from the task log. The system read the photo first and wrote down what it saw: light skin, blond side-swept hair, blue eyes, short beard along the jaw, calm court face. Then it made a casting call and left a note explaining it: "Not Oberyn. Closer to a young Lannister/Baratheon prince, Joffrey/Tommen axis." The log then records a failure. My first two attempts were not true reference locked: the generator had received a t

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